Conclusion

Computer mediated storytelling is an artform a little over twenty years old, and yet in that time the field has already had the opportunity to develop a variety of useable, unique and involving methods for presenting a story. Nevertheless, though these methods are available, creators need to allow that they may not always be used skillfully by their originators, and that this is all right. Stories such as Under A Killing Moon and The Neverhood are later works that benefitted from the lessons learned by their creators from clunky predecessors. The current generation of creators are now in a postion whereby taking in the full scope of computer mediated storytelling, they can make conscious use of these methods, synthesizing technique with artistry.